Table 4

The features of specular optical illusion display, rotating fan display, Pepper’s ghost display, and binocular parallax stereoscopic display [3040].

Feature Specular optical illusion Rotating fan display Pepper’s ghost display Binocular parallax stereoscopic display
Resolution High (depends on optical system) Medium (LED blade density) High (projection quality) High (screen resolution)
Color Reproduction Good (reflective surface limitations) Limited (LED color range) Good (depends on light source) Excellent (full RGB spectrum)
Field of View (FOV) Limited (mirror angles) 180°-360° (depends on fan design) 90°–120° Wide-angle (varies by technology)
Depth Perception Low (illusion-based) Medium (perceived depth) Medium (semi-transparent effect) High
Interactivity Low (passive viewing) Medium (gesture control possible) Low (static projection) High
Cost Efficiency Medium (high-precision optics) Affordable Expensive (large-scale projections) High (depends on display type)
Limitations Limited viewing angles; Critical alignment (mirrors) Limited color accuracy; Vibration noise Large-scale projection requirement; Limited interactivity Vergence-accommodation conflict
Potential Improvements Dynamic adaptive optics adjustments LED density enhancement; Mini/Micro-LED adoption; Advanced contrast filtering Holographic waveguide integration Light-field displays; AI-driven depth synthesis

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